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The design of the game looks great from the videos, but I was not able to get the game running on my computer. Some points of friction I encountered trying to play this:


1. Web builds make it easier to simply play the game without having to deal with potentially dangerous downloads, so a web build would help a lot. I am also confused why the download link on the itch.io page would take me to a Google Drive link instead of just using itch.io's servers?


2. Trying to play the game, the application asked for me to install prerequisites for Unreal Engine, but then I also encountered the issues noted by katagin regarding the title screen being black/not playing the video background. When I relaunched the game after this, it asked me to install prerequisites again.


3. The game asked for network access, but nothing in the game description on itch.io would lead me to expect that. Perhaps this is just an issue with Unreal Engine or Windows, but it seems strange. If the game requires network access, some disclaimer would help. If the game does not require network access, perhaps there is a way to configure that in Unreal so it does not ask/prompt Windows to approve it.

Thanks for the feedback! Yeah, unfortunately, the latest version of Unreal doesn’t support web builds, and the file size was too big to store here instead of Google. I’m really sorry to hear you ran into the codec issues too. This was my first time trying a short media file instead of a flipbook animation inside Unreal—guess that’s what caused the black screen issue in the main menu.