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Super satisfying simulation, well done!
Only issue I noticed was, that the particles would leak through diagonal surfaces, where two pixels corners touched 

000X
00X0
0X00
X000

like so.

Was waiting to try this one, glad you got a Windows build up and running :)

(+1)

Thanks, I'm glad you checked back for the windows build. This was my first jam, next time I'll try to have all my builds ready day one and save more time for testing :)