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(+1)

Short and sweet.

I like how the different mechanics are introduced, and how each level flows into the next. I like how you foreshadow future hazards like the red fish that you see early on in an unreachable part of the level - very well done.

This reminds be of the balloon levels from Mappy.


Some critiques.

  • The music is quite grating - this may just be a 'me problem', but if the game was longer than a couple minutes, I probably would have turned off the sound.
  • In general, more sound effects would be nice. It would help sell the underwater vibe.
  • I would like to see some more variety in movement, both in the player character, and the creatures/hazards around you. Adding some acceleration/momentum and some animations to the creatures' movement would go a long way.

Disregard that first critique. I had an audio issue with my headset that was compressing all sounds.

The music is actually quite good.

Thanks! 

Just to be clear the music is royalty free and is the only thing not made by me