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You are wellcome!

Hehehe, yes, in my first tries, I always went overtime because the idea in my mind was too ambitious. With my very little experience, for this jam of only 3h code time, the ideal thing is make something “essential” or “nuclear” in one or two interesting mechanics, easy to code, short, with an interesting perspective of the theme and with a start screen hehe. With more time, other aspects can be improved (music, art -except if you are better in art, or you find the right assets-, more mechanics, lenght, score system, credits…).