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I was really surprised by how much I enjoyed this given how much I disliked playing gain ground, but this was a blast. I think making it in 3D was a great twist that while preserving the elements of the original still sets it apart. I love how the music is a remix of Gain Ground's. While the UI is similar to the original games it is nice how you cleaned it up a bit. There's a ton of polish present, it looks and feels great to play. I think maybe a bit more balancing and changes to the original might have been nice, to make it more fun and fair but I can understand if the intent was to remain faithful. The first person mode is incredibly cool. I wish that the tutorial had not been a wall of text because I didn't read it at first, resulting in my first playthrough only using special attacks which was pretty annoying. I think having a better tutorial or just a separate screen with just controls would have fixed that issue too. Overall though, amazing job!

Thank you! I ran out of time for a better tutorial. I wanted a few screenshots with arrows and text to tell you what is what. But I had to squash a bunch of bugs that popped up in the last few hours instead :') so the main menu was a rushjob and it shows :D

I think I made the game slightly harder than the original. I tried to match everything with the base game, but it's all guesstimate work. I think I overtuned some of the enemies in hindsight, as the original AI feels a bit more forgiving/dumber at times