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I'm pleased you enjoyed it. It was a bit of a departure from gain ground, I tried to reimagine the mechanics in a different setting (multiple characters, a follow system, an exit point) I did have enemies planned and I was going to add a timer. All got a bit much for me in the end though. I am super glad you liked it though, thank you for playing! 

Honestly, its weird, but I LOVE how there's no enemies. I almost feel like actual danger would take away from the experience. Its the feeling that something's wrong but nothing ever goes wrong that adds to the atmosphere.

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There is that old adage that in horror, the less you see of the danger, the more scary it is...