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(+1)

A very good game, but somewhat lacking in difficulty.

At first, I had issues with the controls, but once I got used to them, it was actually fun to pilot the ship. I found it clever that you earn stars based on the fuel saved, but since the meteors are static, there was no reason not to go in a straight line. I would suggest adding some kind of movement to some of them to make the game more challenging. Also, it could be cool to add an enemy that chases you or something like that in the final stage, to give the player one last challenge. Lastly, I would mention that it would be nice to have some feedback when delivering the order, since having to wait in the box made me unsure whether I was doing something wrong or if the game had broken.

On the other hand, the generosity of the checkpoints is appreciated, and it’s a nice touch to give the player a final message based on the score achieved.

In any case, the game has potential. Best of luck if you keep working on it ^^

Thank you. Yep, the game became easier before I submit because I reduced the max speed so players won't mistake this as a rage game.
I like your idea of moving asteroid. There is similar idea I had to add more challenge.
That is to add other spaceships from civillians and colleagues of Space Express that moves in a looped path line, making the space have traffic or crowdy. But due to time constraints, I have to scope out.

Completely understandable. You’ve done a great job with the little time we had.

What you mentioned sounds very interesting. If you continue with this project, you should definitely add it because it would make everything more fun and allow you to unleash your creativity with the different civilizations.

Lots of encouragement ^^