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I assume you're playing from the perspective of the fetus -- that's a really cool idea. The dialogue slightly muffled is also a fantastic effect to indicate what's going on. I did eventually realize I could kick by clicking, and I just tried kicking every light I could see. I assume I'm supposed to kick the two white eyes, and the red blob means my failure led to a miscarriage? Well planned and designed! I do wish the "enemies", whatever they are, came more frequently or sooner though, because every time I lost, I had to relisten to the same dialogue again. In any case, really really cool concept.

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Nah when u lose the dialogue changes. It doesn't just start from scratch, your deaths are canon in the story

Ohhhhh, I need to turn up the volume and listen closer LOL. I couldn't actually make out what was being said.