Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Salty Dumpling

384
Posts
1
Topics
37
Followers
6
Following
A member registered Dec 27, 2023 · View creator page →

Creator of

Recent community posts

Here's a gif of the tutorial gameplay! After destroying the base, you should see three little black squares underneath the tank -- and you can then shoot up to three shots at once without waiting for a reload.

No problem, I realize I need to adjust difficulty a bit :p

And also, no need to revisit. I appreciate you playing and commenting here. Thanks so much for playing!

Thank you!

Thank you so much! :D

Yay, thank you very much! :D

Thank you! Haha, it just means you have three shots available at maximum. In the tutorial, after you pickup the triple-mag loot, you'll see you have three little black squares underneath the player, all reloading independently, instead of one little black square :p

(1 edit)

Absolutely, that makes sense :p Thank you for the kind words!

Thank you very much! And this is 10/10, I really appreciate you taking the time to leave detailed feedback. No hard feelings at all, this gem of a comment is what make game jams :chefs-kiss: 

Thank you! :D 

HAHA I love these goofy frogs. How in the world did you render the final animation? It looks so good -- and most importantly, it looks so soft and squishy. Nice work!

I think this is the pinnacle of this game jam -- it captures the customization aspect so well LOL. and I love the gallery of hilarious mug shots. 10/10

Dang I got roasted for being boring LOL. There are so many small details that work well together, and the premise of connecting with others via a card game is pretty neat. Hope you continue to work on this after!

Really creative concept for a cozy game: the idea of designing a fireworks show is really neat, and customization is naturally at the center of that. Super fitting for the theme, and awesome game!

Super cute pixel art characters! The bobble in the arms and legs make it extra satisfying to customize and move around. Looking forward to using my knight-hover-gunman against some baddies, haha

Lots of options! What does the purple dude's lots of coins perk do? And more importantly, what does gray's perk do? haha. Orange is probably my favorite.

Made my internal organs extra flashy! Excited to see what's next for the haunted house

Really liked the large variety of options for the little pill-shaped creature -- and really happy to find a massive cannon to use! Nice work

Huge fan of the physics based movement! Also, the customization is really satisfying here. Really hope you flesh this out into a full game, I think this would be loads of fun!

Haha I got my lemons! Really goofy character and love the large variety of things to hold.

Really creative idea! I tried cheating by just walking into the safe as someone else said, but I couldn't xD So I had to play it normally, haha. One pro tip for anyone else reading is to fullscreen, else you'll miss interesting stuff. But yah, very unique and looking forward to more!

LOL the voice acting tho. This reminds of the voice acting in death squared -- kind of breaking the fourth wall and actively commenting on the player's gameplay. Big fan of the insults ahaha! It definitely creates some iconic moments.

Holy cow, the level of polish is nuts. I must've played a really early prototype -- it was really neat seeing this evolve in real time! Honestly, the UI is far better than most games (imo, and not just game jam games, but all games). And it's really satisfying to customize, then wreak havoc with my abomination!

bring your own music in the game description is really funny LOL. The mario kart like 'loot boxes' were a fun surprise, and my favorite mode is definitely sideways slippy. Makes everything a lot more fun at full speed haha. Great game!

I've got a dystopian blocky abomination running around destroying other starships :p

This gives me a bit of minecraft vibes in a good way -- in minecraft, I always figured I could build something crazier and better to use, out of pistons and traps and carts. Here, the tools are pixels, but I really like that feel!

*Also, I saw your YouTube guide below, it was really helpful!

Cool narrative and dang, so many customizations -- the world is our oyster in this game :p Nice work designing so many unique 3d assets for the jam, that's no easy feat at all! Also a big fan of the minecraft-y aesthetic.

Cell is a really apt name, and dang, that's a LOT of creatures you designed. They're all really unique and have interesting co-op behaviors, reminds of the polish in animal well!

Whoa this was really well done. A really tight and fun game loop -- props! Also, the little cards are very cute and opening the deck is very satisfying -- I love eye option #2 ahahah. 

Heh, this was pretty fun! The 'new high score' bloop was addicting -- I noticed I didn't get cards until my third try, so I'm not sure if I was just looking in the wrong places for one. A big fan! :p

This is top notch for sure, holy cow. Amazing art style and progression, had a lot of fun playing! 

This is awesome haha! Build-a-bear but upgraded. The art is well done, and clearly, the customizations are endless. Really had fun making my own piccaso art!

Whoa, really cool dice world! This seems like it could be lots of fun, and the description is really helpful, to see the vision -- it's really creative! The head to see the world is nuts, awesome idea.

The number going up with the number of tries is killing me HAHA. From left to right, color, body height, head height, head size? Ohhhh I finally realized that the button is a checker -- I finally got upgraded to the new dude, and am customizing the next dude now


Yay, thank you so much! :D

(1 edit)

LOL omg thank you so much for playing, recording, and posting! I will need to adjust difficulty haha :p

(just watched your video, this is actually insanely helpful for me to see!)

Thank you so much! :)

Thanks so much! I really appreciate you playing all the way until the very end, that means a lot to me. :D

Thank you so much!! And also very flattered you noticed the change :p I definitely was trying to spruce up that thumbnail haha.

Thank you so much for the kind words! And that's a valid point, I completely misjudged and thought we were supposed to make a full game xD

Thank you! :D

Thank you so much for playing, and totally fair feedback!

Thanks so much! I will definitely check your game out :p