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(1 edit) (+1)

I can think of a billion ways to do the 2nd puzzle in the 2nd batch if we had an accumulator or register and a way to track units moved...  I was like "Maybe if I pushed them all to the top, then looped pulling them back 1 at a time..." but there's no way to set a register for looping.  IDK how to math when you can't math lol

This 2nd set is super brutal...  I can't beat any of the puzzles 😂.  GG

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You might double check the in game manual, there might be a command or two you missed. :)

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:O there is one!  And I have no idea what it needs because it doesn't like any of the directions I give it.  Hmmmmm

Also: I checked out the Last Call BBS version of this game - well done!

(2 edits) (+1)

Going through via the Pico-8 cart now, and with what I've learned along the way, I just got the best solution for "Hallways" 😂`  2 lines of code


Spoiler:










ST: FRS FENS
JMP ST
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ha, yep. There are much more efficient solutions in the early levels with the new command. Someone actually programmed a solution finder that brute force searches using a single loop and variations of the secret(ish) instruction.