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I thought the game was really fun, a good twist on Gain Grounds mechanics. I thought the game itself was really fun to play, I think you did a fantastic job in those terms. You know a game is fun to play when there is no audio and it still feels engaging. I think there's plenty of meat to the concept itself, just a shame about the audio really. Still, considering you spent only 15 hours and you managed to make a fun game with no audio is very impressive to me. Good job man!

Thank you, and sorry about the audio.

For 15 hours, I can only blame myself—it was a great idea to start doing the game from scratch a couple of days before the deadline.

Glad that you had fun.