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(+1)

Nice intro and nice main menu!

I think this definitely gives a lot of gain grounds vibes, I really like that you gave it a spin to be in your game universe, really cool.

One bug I found, when you kill all the enemies it does not rescue the characters that are following you. This made it so I lost some of the actually good characters and I ended up just with Violet in the end.

Good audio, good UI, besides the bug I think everything was very polished, I had fun. 🌟

  • Score: 700
  • Deaths: 31
  • Continues: 14
(+1)

Thanks for playing and thank you!

That's not a bug, that's how the original works, you have to walk them to the exit to rescue them. As a bonus, if you continue, you can start the second quest with whoever you had left at the end. 

(+1)

Haha oops, you are right it does not make sense though, I guess the original game was not logical 😅

(+2)

Yeah, I wasn't sure about it, but went ahead with it. If I move it along, I might add a timer after all the mobs are killed to give the player a chance to kill all the mobs and still rescue the other character.