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Hey there. I tested out Yamame Climb. I wanted to let you know that the game actually has more code than it needs, in order to be compatible with hundreds of controllers. That's because the game imposes movement on the D-pad, and probably also Button 3. If it didn't do that, it wouldn't interfere with profiles created in programs, such as JoyToKey. If you want to include official Xbox or PlayStation controller support, that would be something else altogether, but it still wouldn't be necessary for those to also work.