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Difficulty_MonsterLuck is the modifier added to the monsters' attacks. When editing a variable, make sure to press the button "SET" which appears all the way on the right of the variable. If, despite that, you still get easily killed try "Normal difficulty" since not all variables are exposed in there, changing difficulty mid-game is not really a thing.

Also, make sure to never be ill equipped, the game used to be easier during R35 or before because some items and features were missing, now the game has been rebalanced with the expectation that you'll always have  a few potions, morbuls, smoke balls, etc.

Thanks, but how Curious... After testing things I thought for sure that monsterluck 10 refers to the 10% increase in droprates. Since in normal its 0. but in hard is 10. Then i tried to SET it to 8000 to see if that did anything... but wether its the monster drop or the monsters attacks, it did I did not notice it. In the end, I escaped all battles until I reached the end of floor 6.

I remember it's used as a modifier for monster attacks, but it's also possible that it's used for monsters' drop rates as well