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Really clever game idea! I like how the theme is interpreted here—breaking the loop by breaking ‘standard’ game rules. The twist of keeping a figure’s known strength for its ‘fitting’ path is such a unique take, and I really appreciate that level of thought! It would be great to have the option to abort an action (or did I miss it?) , and refining some of the figure collisions to feel more ‘logical’ would improve the experience. Overall, it’s a super fun and well-thought-out concept. Great work!

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Thanks for the feedback. It's cool that you got my idea! You can interrupt the action by pulling the mouse back. And the physics of the pieces really needs to be improved, thank you for noticing this!

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Ah, I see. This would be a very funny mbile game, while you also could put some 'puzzle-based' levels. Locking forward to see more games made by you :)