It would be helpful to explain double jumps at the beginning. I also noticed that you can die very early without actually touching the spikes.
Other than that, this is a great interpretation of the theme and really, really funny! It’s unique and full of unexpected moments. The urge to reach the door again and again just because of the voice lines is fantastic. I loved the hints and was fascinated by the game. It gave me a bit of a ‘Portal’ feeling because of the hilarious dialogue.
You’ve done really well here, and I’d love to see more like this!
Bugs I found: If you leave the scene, the player flies to the top and is never seen again... At one point, I got stuck in the ground.