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(+1)

0.7.002 (Alpha)

Fixes

-Fixed a card play softlock related to how certain cards restrict hand targeting.

-Fixed some element of enemy cards being shown near system star (?).

-Fixed Salvo not resetting between encounters.

-Fixed support effects triggering even when unit gets delayed by flares.

-Fixed units that do not have an attack getting affected by their hypothetical target's flares.

-Fixed some problems with cam zoom option.

-Fixed some flagship on deploy effects not showing while on title screen.

-Fixed bad card ID in shops when playing with Flo loot pool.

-Fixed some effects still applying if a unit is fully contained.

-Fixed merc cards leaving deck when other cards die.

-Fixed rebinding camera key not taking effect.

-Fixed bomber escort being reduced by target AA even when other status effects should prevent that.

-Fixed Nomad Scrapyard calculating its HP lost incorrectly.

-Fixed Copy Goo Globule not taking effect.

-Fixed upgrade limit not taking effect.

-Fixed problems with some unlocks.

-Fixed missing animation for crit multiplier dongle.

-Fixed temporary card effect power bonuses resetting on discard.

-Various other fixes.

Changes/Ballancing

-Game is more selective in what allows cards to target hand.

-Cam zoom option now defaults to adaptive on first launch.

-Units that become immune to EMP now instantly clear remaining chaff debuff.

-Units with Rush or Erratic can no longer jump to full orbits.