Hey, thanks for the feedback bro, I appreciate that. I am aware of the dialouge bug but I can't consitsently replicate it therefore it's hard to pinpoint the cause. The problem is that each storybeat and each feature makes the code a little bigger and a little messier. Now all of it is basically held up with ducktape and faith. It's a wonder that everything works aswell as it does right now. I made the game way bigger than I should have but then again, this community is all about the bigger the better. Honestly, I don't really want to return to that project. The code is so fragile that if I fix one thing, I break another. I dont want to imagine how many days does it take to find that one bug
Do you only do QA or also playtesting aswell? There's something smaller scale I've been working on and I'd like to see how the gameplay holds up. I don't think that there are any bugs to find there though