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Really enjoyed this one. Loved the crazed look of the Slime Keeper and it was such a nice touch to see all the defeated slimes join his nasty slimy collection. As another person said, hotkeys would go such a long way here, but it was still fun enough to endure not having them. I'd be super interested in seeing where a project like this goes. Maybe with more attacks or skills that take advantage of the tactical grid? The proof of concept is here though. Great work!

Thank you so much for the kind words 🙇🏻‍♂️

I’m so glad you noticed his collection grow! There’s a bug where no slimes are shown until you sell your current slimes, so I desperately want to fix that but I’m trying my best to not violate any rules 😅

My intent is to release a post jam update with bug fixes, QoL improvements, balance, and my son has already requested an “Ice Bow” so I new content is a guarantee 👌🏻

Thank you for playing and for your feedback 🙇🏻‍♂️