Hey that's a very valid opinion on the theme connection! I had often thought the same thing when developing this game. I was exhausted so I had trouble figuring out an idea so I thought of anything that normally loops forever (At least feels like it lol) and made this. I was running out of time and couldn't ponder forever so I had to settle on this.
I purposefully tried to leave the game's objective more open ended to the player rather than explicitly saying "Hey, do this." Since the idea was well, you're stuck in a loop. How do you get out?
Very good feedback thanks!