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The veichle is a default image used for the ship, programmed by default. i removed the image since i didn't use it, but it made it uncompatible with the first/second version I made.

While for the missing music, it's a rpg maker web problem, but by pressing the button "try again" it should be fixed.

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I tried to run the game again and made my first new steps!

When above the Lava Zone, in the town tile before the double watchtower bridge, Kalena gives me "Hell I'm not walking into that puddle of lava" when I haven't even unlocked that area in World Map glow?

Heh tree keeper!

Hmm. I could unlock the Snowy Temple before I entered the Volcano area, no? No, I need the Gemini...

And I won! Mother has eyes in more than the back of her head. heh

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The lava zone dialogue is a event trigger, I think I'll leave it since it's a very small bug with a less than straightforward solution.

The game is set in the same world of "That's my Exploit Keeper!" right after its events, since the "skill" to grow in size by opening the world map is a bug, story-wise. In the future I want to use more this concept of a world in the process of discovering the "exploits" after being freed from the developers, like the antagonist is doing (or the mother?), but it's something slightly more ambitious that I might consider in the future.

You can reach the snow temple before unlocking the Gemini Mansions, but it requires a harder solution.
Also, keep in mind the gemini ninja, she may make a cameo this April first... C:

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Woo! Continuity and stuff!

Heh, Gemininja! Not bedazzled!

EDIT: Thanks for the hint! Got the Snow Temple before Gemini Mansions!