Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is pretty neat! Movement was intuitive and after my first misfire, I understood all of the commands. If this wasn't on a jam timeline, some environmental variation or at least decoration would you keep track of where you are since sketching a map would be tough. I know the timeline, though, so great job all around!

(+1)

I haven't thought of that ahh rooms would've been much easier to remember if decorations existed!! Thank you for the feedback! I'll definetly keep that in mind on my next games!!