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The gameplay is simply top-tier, on par with the best puzzle games like Elechead or Cosmic Express. I'm a fan of these games, and my YouTube channel features almost all the great ones from Steam, though I see that in game jams, I can find others as well. It's a shame this is just a jam game—I think with a bit more length, it could be a huge commercial hit.

The graphics are solid, and the music is excellent.

Innovation? XD The highest possible!

The game fits the jam's theme perfectly.

Sorry, but I have to say it—I can't believe this game was conceived entirely within the ten days of the jam, at least in terms of its core idea. I’m not trying to discredit the game; I’m just speaking as a fan. It’s totally fair if this idea was one of many you had and it happened to fit the jam. Unfortunately, my own list of ideas isn’t more than 100, and none of them matched the jam exactly, so I had to improvise.

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I'm so glad to see such a positive comment! You can believe me—the whole game was made during the jam period (except for the audio assets, of course). I've participated in a ton of game jams, but this was definitely the most ambitious idea I’ve ever had (especially since I had to work on it alongside my full-time job). We spent the first four days of the jam searching for the perfect idea and eventually landed on something heavily inspired by Patrick's Parabox. It was challenging, but I’m very proud of the end result, so it was definitely worth it. Thank you so much for playing and for your comment!