Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Hey, I just noticed some of the crew are better at things then others, like yellow does more damage on weapons then blue, green doesn't auto-pickup when you combine something on engineering, and blue flys up the slowest on mining

(+1)

yup! As of right now characters have 3 stats: speed, power, psychic. They total 9 stat points distributed among those.
Most ship activities involve 2 of those stats:

- Navigation requires speed to go fast, psychic to turn
- Weapons requires speed to shoot fast, power for damage
- Engineering requires all 3 stats but speed is very detrimental because it makes your crane harder to control
- Exploration requires all 3 stats but psychic makes mechs better at everything and in a future version will correspond to your character's HP.

So far the 4 available characters have the following stat distribution:

- Blue pilot (5 SPD, 1 PWR, 3 PSY)
- Red weapons guy (4 SPD, 4 PWR, 1 PSY
- Green explorer (2 SPD, 2 PWR, 5 PSY)
- Yellow engineer (3 SPD, 3 PWR, 3 PSY)