Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey mate,

Apologies don't mind me Godot imported it incorrectly and put aliasing on. But just so you know.

  • Godot
  • viewport 640*480 -> fullscreen 1920*1080
  • aliasing was ON (here's where our problem was)

I would like to say while I got you, awesome work with your fonts especially. You're my go-to when I want a font for any project.

Stellar! Thought it was an aliasing issue, nevertheless still a strange way to alias. Thanks so much for getting back quickly with this.

Also thanks for using and enjoying my fonts, it means a lot! Cheers friend!