Thanks!
More updates for the series before the month is out!
VEXED
Creator of
Recent community posts
Just overhauled another one of my fonts. Royal Decree is a font I designed my first year of making pixel fonts. It was supposed to be regal, but ended up equally as zany. I kept the style for the overhaul, and improved things like letter sizing and language support!
Check it out here!
Thank you, yes, I seem to have somehow missed the capital version of that glpyh, as well as the interesting variation you mentioned.
I can probably have this update out before the new week is over. A few days is my aim, but I have been keeping a schedule so it might be later in the week. As for my other fonts that have this issues, I will make it a priority to start fixing those asap.
I use a variety of font tools, if you want to hit me on discord to take about it, here is my user: REDACTED TO AVOID RANDOM REQUESTS
You can also DM me on one of my socials if that works better for you :)
Cheers!
Russian will be supported later this year, currently going through all of my fonts adding Turkish, Polish, Norwegian, and basic Cyrillic (Russian, etc).
As for Chinese and Korean, I currently don't have a timeline for those, but I do intend to support them at some point.
This is something that could be commissioned if that is a direction you are wanting to go in.
Hope this clarifies things, cheers!
Hey! It has been a bit, but I finally have a new expansion out for my Demonic Dungeon series, Demonic Dungeon Building Interior! This expansions makes the set way more versatile (and dev ready).
You can now make all kinds of buildings, like shops, homes, inns, and more!
Check it out here!
As you might have seen, I have been doing a lot of updates for my Demonic Dungeon series. I have quite a few packs that need upgraded. Here is another one that just got updated, Demonic Dungeon Frozen Cavern v2.0. Hope you enjoy!
- New Animations
- New Tiles
- Lots of Fixes
- Documented Color Palette
- and More!
Just released a update to my Demonic Dungeon seriesthat fixes up some issues from the v2.3 release, as well as adds a host of new tile variations and other minor visual changes.
Check it out here!
Just released a massive update for my Demonic Dungeon Haunted Temple expansion (v2.0). This update adds a massive amount of new additions, including new tiles; animations for characters, environments, and items, even a fully documented palette.
Hope you enjoy, checkout the release here!
Very excited to share that v1.3 of my Bubbly Bold font is out! This is a massive update overhauling the majority of the font with improved visuals (more inline with my modern understanding of how to build a font), and adding a bunch of language support.
New languages supported include, Cyrillic, Turkish, Norwegian, as well as Polish.
You can find the full font here!
If you are asking about this series of mine "https://v3x3d.itch.io/mini-medieval", I don't have any current plans for that.
That being said, it is possible at some point way in the future this is something I might add. Feels more like a Patreon exclusive type of content though since it doesn't exactly fit the theme of the series.
Cheers!
Hey! Just released v1.2 of my Retro Future pixel font! It now supports many new languages including, Turkish, Polish, Norwegian, and basic Cyrillic!
You can check it out here!
Hey! Just added an important update for my Mini Medeival Arctic pack!
This update adds a host of structure variations that allows you to create damaged buildings from battle, or from weather over time. Along with that you can also combine roof perspectives on structures like cabins to create more dynamic looking buildings.
Checkout the full pack here!
Cheers!
Hey! Just released a bug fix update for my pixel font Tomorrow Night! This update fixes a handful of issues with alignment of various glyphs, including these pipe style glyphs that allow you to make text borders.
Hope you enjoy, you can check it out here!
Hello!
Thanks for the detailed feedback on this. I have intentions of getting my assets more game engine ready this year.
I had intentions of focusing on Godot first, but am happy to work in better Unity support as well.
I will note down this comment in all of it's detail and aim to get to it when I find a lull in the chaotic work schedule I'm currently working through.
Cheers!
Font is updated!
I went ahead and adjusted a few other things, this seems to be a font that got skipped on my review last year, so some changes such as adding an info document and fixing a few formatting bugs were fixed as well.
You might have to adjust your alignment in engine (all the info is in the Curly-Girly-Info.md document).
Thanks for letting me know about this. Also, this text looks clean in your project, cheers!






















































































































