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(1 edit)

Hi there, thanks for the feedback! I've looked into the entry build and checked its current ground check delay and seems to be working fine when doing a running jump. It's still doable with a walking jump, but needs quick input from the user.
The current delay is at 0.2 secs, so I'm considering making it at 0.25 or 0.3 for wider accessibility for players. As long as it still looks believable of course. 😊