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The demo is nice the game has a good implementation ,there is a clear objective and the inputs are easy enough to learn by playing.

Of course as everything it has problems I see 2 and one may be just because I didn't understanded correcly the controls

The first one is that the art colides in the first stage there is pixel art mixed with other art pixels should always stay being of the same size

And second what does the joystick there? do it has any use for pc players? or its just a demo mistake?

I dont expect any fixes especially respecting to the art in the demo as changing it when you already finished a proyect is a HUGE task and I supose that there is diferent art because you weren't able to make your own.

Thanks. 
Ah, the pixel art may be inconsistent in places simply because it's my first time working with that style as well as getting assets from various places. 
The joystick is for Android really, but I just left it in as I didn't think it was very obtrusive. 

I was going to polish this game a little more, but unfortunately I was not able to put this up for sale on Steam, and so I decided to wrap it up and finish this project off within one year of development. A few things may still be a little rough around the edges, but I want to move onto a new project now.