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Interesting game and a nice concept. However, the air dash feels so abrupt that you have neither an overview nor control over the ball. The gravity reversal was a bit better in that regard. I think it could have potential if the core mechanics, as well as the camera and those sudden actions where you can’t really tell what’s happening, were refined.

(3 edits)

Hey, thanks for checking out my game, and I really appreciate the feedback! I’ll definitely work on refining the air dash, camera, and sudden actions to make the gameplay feel smoother. Glad you see some potential!