Production is great: nice art (handsome squidward spider monsters are neat), bitchin’ music, and seems to run smoothly with a screen full of enemies.
But echoing others: it needs some kind of twist on the Vampire Survivors formula to make it your own. Otherwise, it just feels like a simplistic reskin.
Below you said you’re not an ideas guy, so here’s a few ideas:
- A different way to earn weapons: maybe the player has to explore the map to unlock them, and levelling up is just for base stats
- Items you can drop on the map, tower defence-style, to help you out. Things like gun turrets or shield generators
- More reasons to explore the map: find CPU-controlled players who can fight alongside you
- Some kind of variation on the movement, like a dash or roll with iframes, or sprint limited by a stamina bar.
Perhaps terrible ideas, but hopefully they’ll help you think of something. Either way, looking forward to seeing progress.