Thank you for your feedback! What the timer does when it runs out is make the universe "unstable" (that's why there's a glitch effect) and after level 2 you can unlock different levels by making the timer run out (aka "glitched levels") and ultimately a completely different ending. I agree with the platform part, I tried to make uninteractable platforms move faster / slower than the other ones to make it more clear. Apart from that, time didn't let us make the game more "perfect". Thank you for playing! :)