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Had a play, and I like the concept; Short-sweet and with a moral dilemma. Gameplay wise it was a bit slow with the progress bars; the time wasn't the issue its the lack of interaction- something like a little mini-game or something with a bar going back and forth, pressing "E" at the correct moment and getting some sort of boost in time would have made that just a bit better. Also for interacting with stuff, I figured it was "E" since that's pretty common place but it would have benefited with an action prompt above the intractable for more casual people. Overall it had a pretty captivating story, and I enjoyed the lonely-sort of creepy feel the game had