Lovely game, nailed the cute-but-uneasy atmosphere! The story is short, but what is there in terms of dialogue and cutscenes works well and both endings feel complete. I really liked the character portraits, the low-res but not quite pixel-art style fits well with the rest of the visuals. The tileset is a bit simple, but works pretty well thematically, giving off a bit of childish vibe.
Some feedback if you want:
- text is quite blurry, a higher project resolution for Dialogic and all other text and sticking the low-res platforming world into a subviewport would be a solution. Another would be using a pixel font at the right font size.
- a few transitions are pretty jarring, with the default clear color being briefly visible.
- the platforming controls are pretty stiff, I'd suggest adding some camera drag and smoothing, as well as accelerations to the player character (accelerate to your target jump/run velocity over a few frames instead of instantly setting it).
Nice game still, I had a great time playing!