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I like the idea the game was going for, but there was an issue with how the instructions were printed out so I could only see the first page. I couldn't move them out of the way either, so I was stuck on how to solve the second part until I got lucky and the page with the numbers spawned on top and I was able to see it. After that I didn't know what to do. 

The art style was pretty cool with the black borders. And the transition from the main menu to playing the game thought was really well done.

Hey! Thanks for your feedback! I'm glad you liked the idea and visuals — we put a lot of work into them. :)

The tutorial is my fault — I made it in the last few hours before the jam, and it really shows. It's one of the weakest parts of the game. If I had one more day, I would have done it properly. I think the lack of clear markers and explanations is exactly what turned many players away.