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Thanks! It took some time, but the full version is now available! I'd love to hear what you think: https://enegames.itch.io/the-edge-of-known-space

Thanks for the heads up! I played some more. I feel like I’m so close to the end, but I got stuck:

I got up to the part where I have all 5 tools, and I have picked up someone in the EV, but I can’t seem to figure out what to do from there. I’ve found three energy crystals, but the EV seems stuck in the bottom right area. I don’t have the range to traverse the uneven ground remotely, and I also can’t use my light in the EV since someone else is in there (and I can’t disturb them), so I can’t get past the crystals in remote mode. Any hints? I’m definitely just missing something simple, but I’ve run around the map a couple times trying to figure out what to do from here (scanning everything as well). (I also left the map briefly, thinking that that was the solution, but I came back into the map after realizing that I likely wasn’t intended to leave it?)

Hi, thanks for sharing your progress. Congrats on getting that far, you are so close! If I understand correctly, it sounds like you are doing the right things. You are correct that you can't move the EV through the crystals. You are also correct that you should use your remote range to move it along the uneven path. You may need to reposition yourself in one or more areas so that your range can reach. With 3 energy shards you have the right amount of range,  but not necessarily enough to travel the full distance all at once. Hopefully that gives you enough hints, but if you're still stuck let me know and I'll share more (also if you are still stuck it would help if you can include a screenshot of your map).

By the way, what do you mean by you "left the map." I didn't think that was possible, maybe it is a bug :) Oh, also, do you know about how long you played for? I'm just curious, I think most people would take about an hour but I'm not sure. Thanks! Glad you're enjoying it.

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Ahh ok, so I think I ran into some kind of bug when I played the first time and left the map. The second and third crystal didn’t give me a range increase (except for the bridge) on my first playthrough, maybe because of the way I left the map:

When I left the map (I circled the exit in the attached image), I thought it was intentional, and the game was gonna break the 4th wall. I noticed that when I left the map, I could “pick up” the UI, including my own crystal from the Power UI. I thought “wow that’s so cool”, so I picked up my crystal “from the UI”, but perhaps that broke something because I never noticed my range on any of my tools going up (except for the ladder?) when I got new crystals. (To get back to the map, I had to repeatedly ‘pick up’ my crystal from the “Power” section of the UI all the way to the right side of the map, not sure if that makes sense but try exiting the map via the image I showed, and then go all the way to the left and pick up your own power UI).

image.png

When I played the second time, each crystal gave me massively increased range and I was able to pilot the EV through the final stretch. Finished it, that was great! I really liked all of the logs and the way the whole game was contained on one screen. The music was great for ambience too. I really liked how each crystal gave me increased range (at least on my second playthrough haha), it felt super good to pick up the second and third crystal and be able to scan so much of the map at once. The puzzles were all really satisfying to solve. Thanks for telling me about the full version, I’m glad I played this.

(My first playthrough took me a solid 45 minutes to get to the point where I got stuck.)

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Oh, wow, what a crazy and unintended bug! Thanks for telling me, I'll patch that right up. It's definitely not intended, though it is an interesting idea, especially being able to pick up the UI. Maybe an idea for another game...  In this case, it was an unfortunate bug -- during dev I had a way of toggling the 3 levels of crystals, and after 3 it would wrap around to 0, which is probably what happened to you.  Oops. Thanks for telling me.

I'm so glad you enjoyed the full game! It was satisfying to make, and even more satisfying to know players enjoyed it and were able to figure it all out. Thanks for playing and thanks for bug squashing!