I really liked the mood and the setting! There were a few things I noticed while playing:
- I couldn't get into the house because I missed one enemy, that felt unfair because the game didn't tell me that I have to defeat all enemies.
- The colliders of the player / bushes were to big. When using this perspective, it is good practice to place the player collider only on the foot area of your character, because why should my head collide with the grasses on the ground?
- The game ends instantly when I died, maybe a death sound and some sad music would complete the picture.
Overall good job!