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The game is very well made and very polished. Audio was on point, did not feel tiring at all.

The gameplay was a too frustrating, which isn't always bad in my opinion, but in this case I felt like it was too much work for very little payout. Instead of feeling like a puzzle, it felt like a chore.

Some QoL that could be added to make it more fun while still retaining a trial and error factor:

  • Being able to let go of an ingredient.
  • Faster walking speed/shorter distances/making the game just UI.
  • a hint system like giving the name of the candy you're supposed to make or a description of it.

With not too much work, this game could become way more fun in my opinion.

Thank you! I'm very glad you liked the audio.

You are absolutely right about the gameplay. I could not have said it better myself. Your suggestions are all great ideas and they would absolutely make this game more fun!

Thanks for the feedback!