Thank you so much for the feedback! I appreciate it a lot. I will gladly take it into account for next ver.
Kaseadios
Creator of
Recent community posts
The game is very well made and very polished. Audio was on point, did not feel tiring at all.
The gameplay was a too frustrating, which isn't always bad in my opinion, but in this case I felt like it was too much work for very little payout. Instead of feeling like a puzzle, it felt like a chore.
Some QoL that could be added to make it more fun while still retaining a trial and error factor:
- Being able to let go of an ingredient.
- Faster walking speed/shorter distances/making the game just UI.
- a hint system like giving the name of the candy you're supposed to make or a description of it.
With not too much work, this game could become way more fun in my opinion.
Very hard but in a fun way. Does not overstay its welcome. Final boss is hard but I don't know if it's in the way it was intended to be. The audio design is ok, but the music is not, I would've rather it didn't have any music than what it had.
Game was fun and had a strong comedic sense. Gameplay was responsive except for shooting, which is somewhat inconsistent. Overall a good game. With some polishing and graphics it could be a great game!








