Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits) (+3)

Surprisingly complete game for a 1-week jam, congrats! Mechanics, visuals & audio.

The difficulty surprised me, though maybe it's a skill issue.

I found it particularly hard to complete the bun-cutting mini-game, since there seems to be an offset between the green area and the actual valid range. Considering everything else that's happening, I believe it could be made a little easier.

There's a bug where you stop moving when grabbing something, so you have to release & press again the movement keys.

Regardless, the level of polish considering the amount of mechanics is admirable. Congrats to your team.

(+1)

Haha, definitely not entirely a skill issue! The difficulty is not balanced in the slightest. The sizes of the "slider" minigame was changed to fix a bug, and I think the alignment wasn't set correctly. It was close enough to not be noticed during the bug-fix window.

The bug where you freeze in place when interacting with ingredients was by far our biggest oversight. We shrimply forgot to fix that, but if we continue work on this, it will absolutely be fixed!

Thank you for the feedback, and I'm glad you found the experience to be polished (for the most part) and mechanically deep!