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Hey there,

I played the game when only the Legion chapter was available and it got me instantly hooked. It probably took me a couple of hours to reach the end and it was a lot of fun.

Even though I'm not a fan of grinding too much, I didn't feel annoyed or bored by it, when the time came to collect SP. Can't say what it is, but you've done a great job.

Then I came back to see there is a 2nd chapter. Too bad my progress got deleted. The cloud code didn't work for me, so I started over, it was no big deal for me. Good thing I did this, because I would have missed a certain upgrade for sure.

Now that I've spent multiple hours in the past few days alone to reach the current end, I can safely say that I have an addiction problem when it comes to good incremental games :D

I'd also like to report one bug that I've noticed and give some suggestions.

The "last cycle" text for any action hasn't appeared since the last update and neither did the AD upgrade work, making retracing more tedious. 

As for my suggestions, when opening the settings and/or combat skills menu the game should be paused IMO, similar to when checking out the story. When manually pausing, you can't interact with the UI. I say this because I've tried to export the game at a specific point in the 2nd chapter and it cost me a bunch of Spirit because I was just so slow :D

The other suggestion is to create some kind of map, so you can see which paths you've already taken. 

All in all I can say that this is one of my favorite games on this site and I wish you all the best while also looking forward to more content!

Thanks for reading :)

(+1)

Hi, thanks for playing and for the feedback. 

Regarding the AD/retracing issue, I had a small bug few days ago when I was attempting to fix another fix with it for another case. It should be resolved by now. Do let me know if AD is still not working on your end.

I know some players might not last the initial grind in chapter one to discover the contents in chapter 2, and I feel it might be the same when I release chapter 3 later. Thus, I will be adding achievements feature that will allow faster player progress across all chapters as they play/unlock various milestones in the game.

At the moment, story pop-ups, combat logs, story, dev logs, settings, etc - all pauses the game. The only mechanic that still drains spirit in the background is combat engagement.

There are some efforts by the reddit community to come out with a map of some sort, but at the moment it is still a draft.

Hey there, 

Thanks for the reply.

At this moment AD does not work properly, maybe it's just on my part, though I've activated both upgrades and I'm not sure what else I can do.

I've also checked again if Spirit is drained when the settings menu is open and you were right - the game is paused at this time. However, pressing the space bar unpauses it so I guess this was my issue :D

Typical layer 8 problem I guess.

I'd love to help with a map, is there a link to this community you can share?

(+1)

I've just created a discord, and added some map links there (work in progress). You can access by clicking on discord icon in the game.

Awesome, I've just joined :)

Btw. AD seems to be working again, thanks for the quick fix