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(+1)

This game is a lot of fun! I liked the story snippets between fights and I also like the background music but my personal preference would be to dial the volume down slightly. The victory sound and other sound effects are great. The whole game design is very solid and I love the creative mechanics, like attacking only when the octopus's eye is open and the wind changing the arrow keys. When I did a blind run, I will say that the single arrow in a purple blob was a bit confusing and I got hit every time as I was expecting another button prompt from the enemy. While the audio during the storytelling is nice and clear, I felt like the audio for the commands could be a little clearer. Nevertheless, I managed to make it all the way to the dragon and enjoyed getting there and I think it's a great battle that brings it all together and I appreciate that when I died that I was able to restart from the same point.  Another suggestion if you wish to continue working on the game is instead of saying 'Knight 3, Enemy 3', consider saying 'Knight has 3 health and Enemy has 6 health' to make it clearer what the numbers represent for someone that can't see the hearts. I don't think I said but I love the artwork and with it being big and bold, it's great for low vision people too. Hope I don't come across as too critical, I genuinely think you have an excellent game and is a favourite so far from what I have played

Thank you for the feedback, I really appreciate it man!