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Could you alter the player's starting position in a new game with this?

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You could with some eventing. The starting position would not actually change, you would need to start with the screen faded out and transfer them to the correct starting location based on a global switch or variable.

Thanks! Will come in handy!

I always get "CGMZ_GlobalData.js:544 Could not load CGMZ global data!" in the console. Both this plugin and your Core plugin are the latest versions, not other plugins activated. And the correct switch was added to the plugin's parameters. Weird thing is, the demo I downloaded does work. Any ideas? 

Have you saved the game or the global data yet?

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Ah I see, the plugin command for it now, wanted to do something without the player saving. Should be okay then!

Ok... the warning in the console is normal if you have not yet saved the game or saved any global data via plugin command yet, because you wouldn't have any global data to load at that point. If you still see the warning after global data should exist, then it indicates a problem.

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I had one global switch 18 for testing, now when I change that switch in the global switches list in parameters to lets say 8 or add a new global switch 20, nothing of these works. Only if i use switch 18. I copied the exact same parameter list and events to a new project and then it works. However, in the actual project when i disable all other plugins, still the same result, so can't be an issue with another plugin either. When i do a manual save instead of the plugin command to save global data, it does work. Can the global data be corrupted or something? Edit: Dev helped me through Discord, thx!