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Halcyan Studio

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A member registered Nov 24, 2019 · View creator page →

Creator of

Recent community posts

It did, thanks!

Hi! I just bought this tool, it's amazing! I was wondering if you could share the rest of the settings for the example you posted on Reddit (in the Vermis subreddit) with the armor and skull. I'll understand the tool more i think if i can copy that style and then work from there. Would that be possible? Thank you very much!

Epic! If I may be so bold to request weapon and armor descriptions as well :)

Would be cool to be able to have variable text for the event tips such as item description, actor names, and more. Would that be possible?

Worth it!

I'm intrigued :)

Cool, do you think it's viable to make a patch for MZ3D one day too?

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I had one global switch 18 for testing, now when I change that switch in the global switches list in parameters to lets say 8 or add a new global switch 20, nothing of these works. Only if i use switch 18. I copied the exact same parameter list and events to a new project and then it works. However, in the actual project when i disable all other plugins, still the same result, so can't be an issue with another plugin either. When i do a manual save instead of the plugin command to save global data, it does work. Can the global data be corrupted or something? Edit: Dev helped me through Discord, thx!

Another cool one, I have system with codexes in my game planned, this could come in handy for it! Could I technically use background images on the pages and other images on top of it?

Amazing! Will start testing with it tomorrow, looking forward to creating something very original with it!

Thank you!

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I just bought the plugin :) If possible, I would love to have the demo to get started quicker! What is the easiest way for you to send it safely? There's also a trained model mentioned, that i should contact you for, is it included in the download or to be sent seperately too? In that case... :)

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Ah I see, the plugin command for it now, wanted to do something without the player saving. Should be okay then!

I always get "CGMZ_GlobalData.js:544 Could not load CGMZ global data!" in the console. Both this plugin and your Core plugin are the latest versions, not other plugins activated. And the correct switch was added to the plugin's parameters. Weird thing is, the demo I downloaded does work. Any ideas? 

Thanks! Will come in handy!

Could you alter the player's starting position in a new game with this?

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Thanks! Very informative. Just found your Itch and loving your work. i'll have to think on how exactly to implement such a system in a game i'm drafting, but once it's in production, i'm sure i'll buy multiple of your plugins :)

This is a very original plugin and gives me a lot of ideas! Some questions:

  • How would this be played with a controller? Can the analogue sticks be used?
  • For PS4 and PS5, could the touchpad be used?
  • Does the bundle come with a demo or only the files?
  • Not planning to do this but curious: would it be possible/difficult to convert it to MV?

Thanks!

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Awesome, thanks!

I can only find the 3 General Sound options in the core plugin, where can i edit the other sound effects such as turn start and turn end?

How is it decided which items are added to the active item system? If you have a game with LOTS of different items, it would help that the player can make a selection?

I'm never gonna financially recover from this!

Thanks!

Could we see a preview of the character's style in combination with your tilesets?

No problem, I can also add them to the spritesheets after exporting.

Is it possible to add your self-made parts like hats or masks to the creator yourself?

+1 for these animations :)

Had another idea recently: would you consider adding more modern clothings, headpieces etc.? Think 50's era for example.

Absolutely, as soon as I crossed off a couple other things on my list!

Epic! After some testing I also realized this would be a super handy feature and now you already implemented it :)

Epic! I will keep a close eye :)

I'm really considering using this for my game, but not all factions are human in my game. For example there is a wolf/fox race in my project. Would you consider adding humanoid races like wolf, imp, lizard, ... to the generator at some point?

Thank you very much! Can't wait to share the story demo soon!

Thanks! It depends a bit. It will definitely be a stretch goal if we do a Kickstarter. In the other case it depends how much support we can get in the next months :)

I've gained a lot of inspiration from the late SNES and early PSX-era, glad you picked up on it :) Demo will be available very soon (+- 2 weeks)!

I'm looking to do something, similar. Did you find a solution?

Just curious about an idea I have: is there a way to lock the camera from following the character going south or north and only follow the character if it goes east or west?

Thank you :)

Thank you! :) I am planning on releasing a tech demo and later a full demo before the actual release. Please look forward to it!

Thank you @Hekinsieden! I'll do everything I can to ensure a fun and intriguing game.