Thank you so much for the costructive feedback and for the donation, we really appreciated!
We actually discovered the no enemy spawning bug defore but didn't have time to fix it before submission, same is for the hands not properly grabbing and the lights usually going too far to be picked up, we will definately work on those things when I'll have more time.
About the merchant getting lower we didn't encounter it, could you please elaborate on that, maybe with a video?
Sorry for the late reply.
It is difficult to show the issue in 2D but each time the merchant appears (after each level), they get lower in my playspace. The first time I looked down on them like I was quite tall. The second I was even taller (or further away) but could just reach the items to select them. By the third time (the video), I could not reach down to grab any items even when I got on my knees (I was hitting the physical floor).
I didn't see the same issue during the levels. I could still reach the bricks and weapons (although I wasn't sure what the harp did).
Mmm really a weird bug that we didn't encounter during development, I'll definitely check it out, thanks for the help!
About the harp, if you play it from the long coords towards the shorter ones like in this clip, you'll shoot a note. The note makes more damage than the arrow.
https://youtube.com/clip/Ugkx5GovJoViA8EzM-92Es9W_pKS-9z14Iac?si=k4M9UhLUwET1hUe...