Great work for 48 hours.
I would have liked to have seen my time (how long I survived) once I returned to the main room.
The problem is that it is unclear which is the right item. For example "Hurry! Press the button". Nothing seems to indicate which one that is referring to (nothing lights up or flashes that I can see). If I do press just one wrong button then I see smoke before the 'too many failures, system shut down' message displays and the game ends.
It could do with a retry option?
Estaba poniendo la bandera donde creía que estaba el pueblo, pero me equivoqué. Al soltarla, se cae al suelo y desaparece. No puedes avanzar y ahí se acaba el juego. Entonces reiniciaba el juego y me equivocaba de nuevo, con el mismo resultado. Esto se repitió 5 o 6 veces hasta que me rendí. Por lo que dices, la bandera debería ubicarse sola cuando encuentre el lugar correcto en el mapa. Así que lo intentaré de nuevo.
I don't seem to be able to restart the game when I fail? There is no pointer on the hand. The game itself continues regardless.
It might be useful to tell people they need to eat earlier in the game as I looked around the setting and died before seeing the sign. I wondered what the steaks were for!
I found it difficult to let go of the tent. The next thing I know, the chair and campfire have been placed without me doing anything (in the wrong place).
The PC version is still black but has audio.
Pressing 'A' on the apk version works to select. Maybe I was using the wrong button. I thought I has tried them all.
I got to the Goblin Wood with 40 health and get as far as the spiders before dying. It would be nice to restore health to 100 on a restart otherwise you just go round and round. Or put more health in barrels to find?
Also, I could not open the menu in the Great Tower or Goblin Wood?
A nice looking game. The physics of the balls work well.
I managed to complete the first (Great Wall) game then struggled to do any others. They were too complicated. Too many curves of different angles and lengths. It needed more of a build up from easy, to medium to difficult.
Does the 'Free Drop' tutorial work? Maybe I didn't understand it.
What is the round object split into three? I assumed it was a random outlet for the ball but it didn't work (either in the puzzle section of the sandbox).
I like how you can change the style of the track.
Some pieces seemed to fit where it would be impossible in reality.
My main annoyance was the teleport. Sometimes I could pick up a piece and not be able to move. Other times I could hold a piece in each hand and move without issue.
Nearly as annoying was grabbing a piece. Often it did not highlight in blue when it was expected and I would grab at thin air a few times.
I get an error when sideloading on my Quest 3. I think my headset is up to date?
A task failed. Check the tasks screen for more info. Monsterbucks.apk: /data/local/tmp/_stream.apk could not be installed [INSTALL_FAILED_UPDATE_INCOMPATIBLE: Existing package com.unity.template.vr signatures do not match newer version; ignoring!]
It runs now. But not for long. My Quest 3 crashes every time I play. Always within 5 minutes but once within 30 seconds.
I found it quite difficult to hit the skeletons in the correct place before they were upon me.
The starting position is odd. You point at the door where you should go but the guns are behind you. This means you think you have come through the door and turn to get the weapons. Then you are going into the forest. Or behind the gun salesman. It might be better to start further back, pointing at the door but so you can see the guns?
I assume it is an early version so shooting the skeletons in the 'lobby shooting range' does nothing at the moment.
When you restart it says press the 'L' button for delete. Is there one on the Oculus?
Very nice.
It took a few attempts to row any distance with each stroke.
At the end I must have hit a rock as I see nothing but the waterfall. The talking continues as through I had completed it. I had to go back and move to the right a bit before I went through and could see what was being talked about.
Thanks for making and sharing!
The 'apk' version crashes a lot of my Quest 3. In different places.
Shooting anywhere kills all the visible ants.
I put the first 'tower' on the third hill from the ants nest and it never throws anything. The catapult moves but nothing is thrown. Are they supposed to point in a certain direction?
The text and speach from the basket are not in sync.
Looks nice but it's not clear what he needs to collect. Where is 'the list'?
If you adjust the size of the scene (smaller) then the sword and some wood stay where they are.
I assume that is what he is after?
When he gets near the sword, the controllers vibrate and the sword glows but he won't pick it up?
The stairs disappear if he walks into them before they have been moved into place? Even then it is difficult to jump up them.
It easier to simply lift the skeleton up using a table top and put him next to the sword.
I'm not sure where there are any cushion and drawers to open?
This is on a Quest 3.
I wasn't quite sure what the mine should look like. I assumed they were round spheres and linked to the colours in the other part of the sub?
Still I never saw one. I tried top to bottom depth wise.
Are they big?
At one point I heard a sound (that wasn't the sonar) but nothing appeared in the room with the coloured balls. The dot on the sonar had gone so I assumed I had captured it.
The speed of the sub was difficult to control. I could never get it to stop in order to just try different depths.