Thanks for this!! Really really, those are the kind of tweaks and changes that are hard to predict and balance blind, ya know? I appreciate knowing what worked and what didn't so I can zero in on better mechanics and balance. And almost everything you mentioned were things that I waffled with on how to balance haha. Not complaints at all, games should be fun and pull you forward in an entertaining way and finding that balance is something I feel I could spend hours talking about lol. So always happy to hear detailed feedback and thoughts on where I could improve with design . Thanks again for your time!
Also, since we’re here, please feel free to play, rate and make constructive criticism for my game for this jam as well! https://aleksander.itch.io/memories
Don't read until you've beaten the game
I really vibed with your game because my game also tackles the theme of loss. But in my game it’s more of a surprise at the end, since the idea is for the player to see the protagonist’s memories as the game progresses. I think this theme has a lot of potential because sooner or later most people will experience grief and loss in their lives. And to me the message that we gotta keep on living is really strong. Cheers!