Really loved the pathing mechanics! Polished graphics and music, well done everyone!
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Kaleidoscope Keys's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #109 | 3.914 | 3.914 |
| Visuals | #129 | 4.200 | 4.200 |
| Gameplay | #138 | 3.714 | 3.714 |
| Overall | #202 | 3.633 | 3.633 |
| Audio | #215 | 3.600 | 3.600 |
| Innovation | #330 | 3.486 | 3.486 |
| Theme | #890 | 2.886 | 2.886 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Players take control of the Keeper of Colors in a world that has lost its vibrancy.
Their mission is to guide the Foglings to their designated areas, allowing them to absorb their favorite colors. With the help of the Foglings, the world will gradually regain its colors and come back to life.
What could possibly go wrong?
What code and assets did you not make from scratch during the jam (if any)?
we made all our assets during the game jam
How many people worked on the game?5




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