A very good entry for this jam. At first I did understand what to do. Text is displaying and hiding too fast for non-native English speakers. I think I would wait for an input to skip to another dialogue. Click once to fully write the current dialogue, and click another time to skip to the next dialogue. That would be the best, IMHO. The intro is great, but I guess not all players are into storytelling and just want to beat the challenge, so I would allow skipping the whole thing as you may lose some players during the intro. I am currently willing to replay the game, but I just can't skip the intro. When I was reading the note left at the museum entrance, the game was in fullscreen. You asked to press escape, but that made me leave the full-screen state in. my browser. I would ask for another kind of input. I really liked the concept of having multiple me-carrying vases around the place. I will definitely replay this game because it is on my selection for this jam; just tell me how to skip the intro! Congrats!
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Thank you for playing!
I had set the text speed mainly for the purpose of comedic timing, but I understand that it could be too fast for non-native speakers. An option to change that, in addition to the skip button, will be the first things I add if I update the game post-jam. And yes, the escape button closing fullscreen on the web build is something I overlooked--I just didn't have time to test it.