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(+1)

hello, can i get some clarity around wilderness procedures? what does the +1, +2 watch stuff mean in practice? and i'm assuming they stack... last night as i was GMing,  the party was in extreme weather, tough terrain, wilderness location etc... which came out to be like +5 watches. but i didnt really know what that meant. did that mean it was +5 day/night phases to get to the next point? or does that mean +5 character travel actions per watch? idk

Yeah, they should stack, so if the distance between two points was medium (2 watches) but it’s a trail (+1) in the woods (tough +1) then it’s 4 total watches or 32 hours to travel from point A to point B. Players could leave point A and travel in the Morning, travel Afternoon, make camp at Night, then travel Morning, travel Afternoon, arrive at point B before Night. 

And psyched to hear you’re running this! Hope everyone enjoys it (minus a few clarifications, sorry about that).