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(1 edit) (+1)

For some reason my spinner's weapons seem to fall off more easily now. So after 1-2 hits it will stop then just fall off

I would adjust damage settings below 100% 

(+1)

Working on that over the next few days.  I just finished a lightweight competition and have a bunch of real-life energy numbers that I can compare to damage.  I’m planning to use these numbers to tweak the in-game damage model.